distance3d.distance.plane_to_cylinder¶
- distance3d.distance.plane_to_cylinder(plane_point, plane_normal, cylinder2origin, radius, length)[source]¶
Compute the shortest distance between a plane and a cylinder.
- Parameters:
- plane_pointarray, shape (3,)
Point on the plane.
- plane_normalarray, shape (3,)
Normal of the plane. We assume unit length.
- cylinder2originarray, shape (4, 4)
Pose of the cylinder.
- radiusfloat
Radius of the cylinder.
- lengthfloat
Length of the cylinder.
- Returns:
- distfloat
The shortest distance between rectangle and plane.
- closest_point_planearray, shape (3,)
Closest point on plane.
- closest_point_cylinderarray, shape (3,)
Closest point on cylinder.