distance3d.distance.line_segment_to_plane¶
- distance3d.distance.line_segment_to_plane(segment_start, segment_end, plane_point, plane_normal, epsilon=1e-06)[source]¶
Compute the shortest distance between line segment and plane.
- Parameters:
- segment_startarray, shape (3,)
Start point of segment.
- segment_endarray, shape (3,)
End point of segment.
- plane_pointarray, shape (3,)
Point on the plane.
- plane_normalarray, shape (3,)
Normal of the plane. We assume unit length.
- epsilonfloat, optional (default: 1e-6)
Values smaller than epsilon are considered to be 0.
- Returns:
- distfloat
The shortest distance between line segment and plane.
- closest_point_segmentarray, shape (3,)
Closest point on line segment.
- closest_point_planearray, shape (3,)
Closest point on plane.