distance3d.distance.line_segment_to_line_segment¶
- distance3d.distance.line_segment_to_line_segment(segment_start1, segment_end1, segment_start2, segment_end2, epsilon=1e-06)[source]¶
Compute the shortest distance between two line segments.
Implementation adapted from Real-Time Collision Detection by Christer Ericson published by Morgan Kaufmann Publishers, Copyright 2005 Elsevier Inc.
- Parameters:
- segment_start1array, shape (3,)
Start point of segment 1.
- segment_end1array, shape (3,)
End point of segment 1.
- segment_start2array, shape (3,)
Start point of segment 2.
- segment_end2array, shape (3,)
End point of segment 2.
- epsilonfloat, optional (default: 1e-6)
Values smaller than epsilon are considered to be 0.
- Returns:
- distancefloat
The shortest distance between two line segments.
- closest_point_segment1array, shape (3,)
Closest point on first line segment.
- closest_point_segment2array, shape (3,)
Closest point on second line segment.