distance3d.distance.plane_to_plane¶
- distance3d.distance.plane_to_plane(plane_point1, plane_normal1, plane_point2, plane_normal2, epsilon=1e-06)[source]¶
Compute the shortest distance between two planes.
- Parameters:
- plane_point1array, shape (3,)
Point on the plane.
- plane_normal1array, shape (3,)
Normal of the plane. We assume unit length.
- plane_point2array, shape (3,)
Point on the plane.
- plane_normal2array, shape (3,)
Normal of the plane. We assume unit length.
- epsilonfloat, optional (default: 1e-6)
Values smaller than epsilon are considered to be 0.
- Returns:
- distfloat
The shortest distance between line segment and plane.
- closest_point_plane1array, shape (3,)
Closest point on first plane.
- closest_point_plane2array, shape (3,)
Closest point on second plane.