distance3d.colliders.Cylinder¶
- class distance3d.colliders.Cylinder(cylinder2origin, radius, length, artist=None)[source]¶
Cylinder collider.
- Parameters:
- cylinder2originarray, shape (4, 4)
Pose of the cylinder.
- radiusfloat
Radius of the cylinder.
- lengthfloat
Length of the cylinder.
- artistpytransform3d.visualizer.Artist, optional (default: None)
Corresponding artist for visualizer.
Methods
aabb()Get axis-aligned bounding box.
center()Returns the (approximate) center of the collider.
collider2origin()Get the transformation matrix of the collider
first_vertex()Get vertex with index 0 from collider to initialize GJK algorithm.
make_artist([c])Make artist that represents this collider.
support_function(search_direction)Support function for collider.
update_pose(pose)Update pose of collider.
Methods
__init__(cylinder2origin, radius, length[, ...])aabb()Get axis-aligned bounding box.
center()Returns the (approximate) center of the collider.
collider2origin()Get the transformation matrix of the collider
first_vertex()Get vertex with index 0 from collider to initialize GJK algorithm.
make_artist([c])Make artist that represents this collider.
support_function(search_direction)Support function for collider.
update_pose(pose)Update pose of collider.