distance3d.colliders.Cylinder

class distance3d.colliders.Cylinder(cylinder2origin, radius, length, artist=None)[source]

Cylinder collider.

Parameters:
cylinder2originarray, shape (4, 4)

Pose of the cylinder.

radiusfloat

Radius of the cylinder.

lengthfloat

Length of the cylinder.

artistpytransform3d.visualizer.Artist, optional (default: None)

Corresponding artist for visualizer.

Methods

aabb()

Get axis-aligned bounding box.

center()

Returns the (approximate) center of the collider.

collider2origin()

Get the transformation matrix of the collider

first_vertex()

Get vertex with index 0 from collider to initialize GJK algorithm.

make_artist([c])

Make artist that represents this collider.

support_function(search_direction)

Support function for collider.

update_pose(pose)

Update pose of collider.

__init__(cylinder2origin, radius, length, artist=None)[source]

Methods

__init__(cylinder2origin, radius, length[, ...])

aabb()

Get axis-aligned bounding box.

center()

Returns the (approximate) center of the collider.

collider2origin()

Get the transformation matrix of the collider

first_vertex()

Get vertex with index 0 from collider to initialize GJK algorithm.

make_artist([c])

Make artist that represents this collider.

support_function(search_direction)

Support function for collider.

update_pose(pose)

Update pose of collider.